Support for PowerVR GE8320 graphics on phone

What:

So this is just a feature request, my 5 year old Android device seems to be not compatible with my Flax Engine game sample. I find PowerVR GE8320 is the GPU I am using is probably the main reason for my android test. My phone has 3 GB RAM and can run PUBG mobile just okay. And has 8-core CPU. But cannot run a minimal sample of Flax.

GPU Type:

So I wonder, if Flax ever going to add support for PowerVR GE8320 GPU? I am not sure how hard workaround it is.

Reason for Specification Support:

But most mobile devices should be supported to gain a good player base. In case of Flax, it seems to support only high end androids, which excludes 50% of mobiles users already.

Request:

So I request support for older mobiles devices that have graphics like PowerVR GE8320. If I start developing android games, I may have to choose Unity otherwise.

GE8320 GPU should support Vulkan 1.1 if your phone has been updated so the game should start. Keep in mind that visual features like shadows or post-processing will be too much for that phone to run decently.

Do you have any specific errors when you run Flax Samples? Any errors in adb logs? (Android | Flax Documentation) - you can open adb logs from Game Cooker window on Android tab there is a button once you connect a phone.

If the game runs, what’s the FPS? Flax fits best console and desktop games but mobile is actively developed and supported too.