Hi, it’s my first time trying to use 3D audio. There is a problem with the sound. It’s like DJ’s Scratching. Is this a bug or am I doing something wrong somewhere? Any idea?
note: I am using 16 bit mono wav for audio. I attached the Audio Listener to the camera. Audio Source settings are in defaut.
Would you consider adding a separate option (beside doppler) to the engine to prevent distortions caused by high speed? Unfortunately, changing the doppler setting doesn’t help.
@mafiesto4 Would you mind giving a brief example or explanation on how audio listeners are supposed to be set up? Nothing I do fixes the audio popping/modulating/pitch shifting. It’s almost as if the audio is too sensitive to speed, like the doppler stuff is at the wrong metric scale or something.