Hello friends,
Coming from a Unity/Godot world, I’m a bit surprised that creating an actor dynamically is a persistent action. I would expect that whatever happened during a play session would be reverted once that session is stopped.
Am I trying to use Flax as if it was the other engines? What is the proper flow?
Also, the OnBeginPlay OnEndPlay OnEnabled OnDisabled keep being fired after each compilation, not when play starts/ends… I must be missing something here.
What I am trying to achieve is is having an Actor on the scene that once play starts, it spawns other Actors. Any explains is welcomed 


