Array/ mass copy

hello
i wanna test physics speed with a lot of rigid body’s : but how to create tons of objects? array analog ?

Here is a sample project with this: GitHub - Tryibion/FlaxPerformanceTest

but its empty with only 1 cube?..

Then change it so spawn prefabs with more complex stuff. That’s just an example.

well, reset scene after 10k rigid bodys =1-2min on core i5 8400/3060

also almost all rigid bodys shaking after falling …

will test next year :slight_smile:

That’s a good number for a game engine. Take a look how many Godot or Unity can handle:

That was fixed on the master branch and will come out in the Flax 1.7 release (~this week)

many thx for info