i wanna test physics speed with a lot of rigid body’s : but how to create tons of objects? array analog ?
Here is a sample project with this: GitHub - Tryibion/FlaxPerformanceTest
but its empty with only 1 cube?..
Then change it so spawn prefabs with more complex stuff. That’s just an example.
well, reset scene after 10k rigid bodys =1-2min on core i5 8400/3060
also almost all rigid bodys shaking after falling …
will test next year
That was fixed on the
master branch and will come out in the Flax 1.7 release (~this week)
many thx for info