So I’ve tried importing FBX models from Blender. And when they get imported into Flax, all the separate meshes get combined into a single model. This is unlike other engines such as Unity and Godot which import the meshes as separate models.
Is the only way to import models separately just exporting separate FBX files for each model? That seems like a lot of extra work and more files to deal with. I was wondering if there was a toggle I missed or something like that.