Crashes when added SharpZipLib (3rdparty DLL) code, but only into plugin project

While trying to add SharpZipLib into the plugin project I met kernel error (coreclr) crash continuously.

Added ICSharpCode.SharpZipLib.dll by

options.ScriptingAPI.FileReferences.Add(System.IO.Path.Combine(FolderPath, “…”, “…”, “Content”, “ICSharpCode.SharpZipLib.dll”));

in Build.cs of main project / plugin project and Visual Studio 2022 had compiled successfully in both cases.
but the kernel error did not appered when dll and applied class added into Game project, only crashed when those are added into plugin’s project.

There is nothing special in log file (just coreclr dll stack traces) so cannot understand what is different between main project and plugin’s.

Ensure that you use .NET Core version of that lib - Flax uses .NET 7 now so any .NET Framework libs won’t run (I suppose).
Feel free to open issue on Github: Issues · FlaxEngine/FlaxEngine · GitHub and attach that dll file so we can fix it.

Yes, of course library is .net 7 compatible one - in fact it is loaded in main project without crash. Editor clised only when used plugin project.