I’m looking to manipulate aspects of terrain, and some terms presented are foreign to me. Notably, “patches” are confusing me. I should know what a chunk is, however, it would help to be exactly sure of what it is.
I would also like to know the relation of “heightmap” in the code to aspects of the default terrain editor. I am unaware if the heightmap equates to the scale or equates to the vectors of the heightmap.