Whenever I stop playtest, this message pops up on Actor class on line 847. It is annoying everytime I stop playtest, editor crashes with this message and I have to reopen Flax Engine. Hopefully I expect to devs fixing this error. The screenshot has some details.
Reproduce:
Can be reproduced by stopping playtest.
This didn’t happened to me before with Flax 1.5, recently I am getting this error of this version.
I am still making my game but I have to face this thing a lot!
1 Like
Please share your crash logs located in <project folder>/Logs
1 Like
Here’s partial part of the crash:
================================================================
[ 00:00:01.349 ]: [Info] Initialize Windows Manager...
[ 00:00:01.349 ]: [Info] Initialize Scripting...
[ 00:00:01.360 ]: [Info] Mono debugger server at 127.0.0.1:41976
[ 00:00:01.360 ]: [Warning] Win32::GetLastError() = 0xcb
[ 00:00:01.464 ]: [Info] Mono version: 5.20.1 (Visual Studio built mono)
[ 00:00:01.464 ]: [Info] Assembly corlib loaded in 0ms
[ 00:00:01.479 ]: [Info] Caching classes for assembly corlib took 15ms
[ 00:00:01.540 ]: [Info] Caching classes for assembly FlaxEngine took 28ms
[ 00:00:01.540 ]: [Info] Assembly FlaxEngine loaded in 61ms
[ 00:00:01.634 ]: [Info] Using FlaxAPI in Development
[ 00:00:01.676 ]: [Info] Main render task created
[ 00:00:01.676 ]: [Info] Scripting Engine initializated! (time: 326ms)
[ 00:00:01.676 ]: [Info] Initialize Animations...
[ 00:00:01.676 ]: [Info] Initialize Code Editing Manager...
[ 00:00:01.684 ]: [Info] Initialize Viewport Icons Renderer...
[ 00:00:01.687 ]: [Info] Initialize Scripts Builder...
[ 00:00:01.697 ]: [Info] Initialize Physics...
[ 00:00:01.698 ]: [Info] Setup NVIDIA PhysX 4.1.1
[ 00:00:01.728 ]: [Info] Initialize Profiling Tools...
[ 00:00:01.731 ]: [Info] Initialize Editor Analytics...
[ 00:00:01.731 ]: [Info] Editor analytics service is enabled. Curl version: 7.64.1
[ 00:00:01.739 ]: [Info] Initialize Game Cooker...
[ 00:00:01.739 ]: [Info] Initialize Custom Editors Util...
[ 00:00:01.753 ]: [Info] Assembly 'FlaxEngine' scanned for custom editors in 13 ms
[ 00:00:01.753 ]: [Info] Initialize Render2D...
[ 00:00:01.755 ]: [Info] Initialize Renderer...
[ 00:00:01.767 ]: [Info] Initialize Scene Manager...
[ 00:00:01.767 ]: [Info] Initialize Terrain Manager...
[ 00:00:01.767 ]: [Info] Initialize Atmosphere Pre Compute...
[ 00:00:01.767 ]: [Info] Initialize Navigation...
[ 00:00:01.768 ]: [Info] Initialize Particle Manager...
[ 00:00:01.769 ]: [Info] Initialize Probes Renderer...
[ 00:00:01.769 ]: [Info] Initialize ShadowsOfMordor Builder...
[ 00:00:01.769 ]: [Info] Initialize CSG Builder...
[ 00:00:01.769 ]: [Info] Initialize Online...
[ 00:00:01.769 ]: [Info] Initialize Streaming...
[ 00:00:01.769 ]: [Info] Initialize Prefab Manager...
[ 00:00:01.769 ]: [Info] Initialize Screen...
[ 00:00:01.769 ]: [Info] Initialize Plugin Manager...
[ 00:00:01.769 ]: [Info] Initialize Network Manager...
[ 00:00:01.769 ]: [Info] Initialize Network Replication...
[ 00:00:01.769 ]: [Info] Engine services are ready!
[ 00:00:01.769 ]: [Info] Showing splash screen
[ 00:00:01.802 ]: [Info] Setting up C# Editor...
[ 00:00:02.211 ]: [Info] Loaded project Flax, version 1.5.6339
[ 00:00:02.263 ]: [Info] Loaded project Red Army, version 1.0
[ 00:00:02.278 ]: [Info] Register Editor module FlaxEditor.Options.OptionsModule
[ 00:00:02.281 ]: [Info] Register Editor module FlaxEditor.Modules.ProjectCacheModule
[ 00:00:02.282 ]: [Info] Register Editor module FlaxEditor.Modules.SceneModule
[ 00:00:02.282 ]: [Info] Register Editor module FlaxEditor.Modules.WindowsModule
[ 00:00:02.294 ]: [Info] Register Editor module FlaxEditor.Modules.UIModule
[ 00:00:02.296 ]: [Info] Register Editor module FlaxEditor.Content.Thumbnails.ThumbnailsModule
[ 00:00:02.296 ]: [Info] Register Editor module FlaxEditor.Modules.SimulationModule
[ 00:00:02.296 ]: [Info] Register Editor module FlaxEditor.Modules.PrefabsModule
[ 00:00:02.297 ]: [Info] Register Editor module FlaxEditor.Modules.SceneEditingModule
[ 00:00:02.297 ]: [Info] Register Editor module FlaxEditor.Modules.ContentEditingModule
[ 00:00:02.298 ]: [Info] Register Editor module FlaxEditor.Modules.ContentDatabaseModule
[ 00:00:02.299 ]: [Info] Register Editor module FlaxEditor.Modules.ContentImportingModule
[ 00:00:02.301 ]: [Info] Register Editor module FlaxEditor.Modules.SourceCodeEditing.CodeEditingModule
[ 00:00:02.303 ]: [Info] Register Editor module FlaxEditor.Modules.SourceCodeEditing.CodeDocsModule
[ 00:00:02.309 ]: [Info] Register Editor module FlaxEditor.Modules.ProgressReportingModule
[ 00:00:02.309 ]: [Info] Register Editor module FlaxEditor.Modules.ContentFindingModule
[ 00:00:02.318 ]: [Info] Changing editor state from to FlaxEditor.States.LoadingState
[ 00:00:02.323 ]: [Info] Editor init
[ 00:00:02.324 ]: [Info] Options file path: C:\Users\Uotsab\AppData\Roaming\Flax\EditorOptions.json
[ 00:00:02.324 ]: [Info] Loading editor options
[ 00:00:02.325 ]: [Warning] Missing editor settings
[ 00:00:03.868 ]: [Info] Project database created in 412 ms. Items count: 705
[ 00:00:03.870 ]: [Info] Previews cache count: 3 (capacity for 675 icons)
[ 00:00:03.876 ]: [Info] Add code editor System Default
[ 00:00:03.877 ]: [Info] Add code editor Visual Studio 2022
[ 00:00:03.877 ]: [Info] Add code editor Default
[ 00:00:03.879 ]: [Info] Select code editor Default
================================================================
[ 00:00:03.918 ]: [Info] Starting scripts compilation...
[ 00:00:03.918 ]: [Info] Command: "K:\Flax Engine/1_5/Binaries/Tools/Flax.Build.exe" -log -logfile= -build -mutex -buildtargets=GameEditorTarget -skiptargets=FlaxEditor -platform=Windows -arch=x64 -configuration=Development
[ 00:00:04.059 ]: [Info] Flax.Build 1.0.8460
[ 00:00:05.329 ]: [Info] Building targets...
[ 00:00:05.369 ]: [Info] Missing Android SDK. Cannot build for Android platform.
[ 00:00:05.374 ]: [Info] Missing Linux Toolchain. Cannot build for Linux platform.
[ 00:00:05.414 ]: [Info] Missing Windows SDK. Cannot build for Windows platform.
[ 00:00:05.417 ]: [Info] Building C# only
Building target GameEditorTarget in Development for Windows x64
[ 00:00:05.442 ]: [Info] Building referenced target Flax
[ 00:00:07.660 ]: [Info] Building for Windows without Vulkan rendering backend (Vulkan SDK is missing)
[ 00:00:09.302 ]: [Info] Found 3 valid and 0 invalid actions in Task Graph cache
[ 00:00:09.307 ]: [Info] Done!
[ 00:00:09.313 ]: [Info] Total time: 00:00:05.2646071
[ 00:00:09.339 ]: [Info] Scripts reloading start
[ 00:00:09.348 ]: [Info] Loading binary modules from build info file E:\My Made Games/Red Army/Binaries/GameEditorTarget/Windows/x64/Development/GameEditorTarget.Build.json
[ 00:00:09.348 ]: [Info] Loading binary module Game
[ 00:00:09.425 ]: [Info] Caching classes for assembly Game took 0ms
[ 00:00:09.425 ]: [Info] Assembly Game loaded in 77ms
[ 00:00:09.448 ]: [Info] Assembly 'Game' scanned for custom editors in 0 ms
[ 00:00:09.449 ]: [Info] Scripts reloading end. Total time: 110ms
[ 00:00:09.452 ]: [Info] Editor end init
[ 00:00:09.453 ]: [Info] Changing editor state from FlaxEditor.States.LoadingState to FlaxEditor.States.EditingSceneState
[ 00:00:09.484 ]: [Info] Searching for valid Actor
[ 00:00:09.503 ]: [Info] Found 50 types (in 18 ms)
[ 00:00:10.680 ]: [Info] Loading editor windows layout from 'E:\My Made Games/Red Army/Cache/WindowsLayout.xml'
[ 00:00:10.885 ]: [Info] Closing splash screen
[ 00:00:10.890 ]: [Info] Loading last opened scene
[ 00:00:10.896 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.ChangingScenesState
[ 00:00:10.916 ]: [Info] Loading scene...
[ 00:00:10.933 ]: [Info] Created graph for scene 'Scene' in 11 ms
[ 00:00:10.935 ]: [Info] Changing editor state from FlaxEditor.States.ChangingScenesState to FlaxEditor.States.EditingSceneState
[ 00:00:10.938 ]: [Info] Scene loaded in 22 ms
[ 00:00:11.133 ]: [Info] Starting Atmosphere Pre Compute service
[ 00:00:11.137 ]: [Warning] Unreliable GPU timer query detected.
[ 00:00:28.848 ]: [Info] Saving scene Scene to 'E:\My Made Games/Red Army/Content/SceneData/Area A1.scene'
[ 00:00:28.849 ]: [Info] Scene saved! Time 1 ms
[ 00:00:31.766 ]: [Info] [PlayMode] Start
[ 00:00:31.800 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.PlayingState
[ 00:00:31.803 ]: [Info] Apply game settings
[ 00:00:31.804 ]: [Warning] Missing Network settings
[ 00:00:31.807 ]: [Info] Collecting scene data
[ 00:00:31.808 ]: [Info] Saving scene Scene to bytes
[ 00:00:31.808 ]: [Info] Scene saved! Time 0 ms
[ 00:00:31.810 ]: [Info] Cleanup graph for scene 'Scene'
[ 00:00:31.813 ]: [Info] Gathered 1 scene(s)!
[ 00:00:31.814 ]: [Info] Creating scenes
[ 00:00:31.815 ]: [Info] Loading scene...
[ 00:00:31.816 ]: [Info] Created graph for scene 'Scene' in 0 ms
[ 00:00:31.816 ]: [Info] Scene loaded in 1 ms
[ 00:00:31.822 ]: [Info] [PlayMode] Enter
[ 00:00:32.152 ]: [Info] Saving assets cache to 'E:\My Made Games/Red Army/Cache/AssetsCache.dat', entries: 526
[ 00:00:33.105 ]: [Info] [PlayMode] Stop
[ 00:00:33.134 ]: [Info] Changing editor state from FlaxEditor.States.PlayingState to FlaxEditor.States.EditingSceneState
[ 00:00:33.135 ]: [Info] Restoring scene data
[ 00:00:33.135 ]: [Info] Cleanup graph for scene 'Scene'
[ 00:00:33.136 ]: [Info] Loading scene...
[ 00:00:33.137 ]: [Info] Created graph for scene 'Scene' in 0 ms
[ 00:00:33.137 ]: [Info] Scene loaded in 1 ms
[ 00:00:33.137 ]: [Info] Restored previous scenes
[ 00:00:33.139 ]: [Info] [PlayMode] Exit
[ 00:00:56.857 ]: [Warning] Win32::GetLastError() = 0x3
[ 00:00:56.857 ]: [Warning] Win32::GetLastError() = 0x3
[ 00:01:10.472 ]: [Info] Terrain setup for 6 LODs (63 chunk edge quads)
[ 00:01:10.493 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/eb400b26420537d019f44c98c4c55194.flax'. Silent Mode: false
[ 00:01:10.509 ]: [Info] Register asset a8806d6e49a849cb9db8328c13c6ca6f:FlaxEngine.Texture 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 0_Heightmap.flax'
[ 00:01:10.509 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 0_Heightmap.flax' imported in 0.02s! ID: a8806d6e49a849cb9db8328c13c6ca6f, TypeName: FlaxEngine.Texture, Chunks Count: 5
[ 00:01:10.514 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/9150ec2641dc8b6caf7f03a85e13adb6.flax'. Silent Mode: false
[ 00:01:10.540 ]: [Info] Register asset 63656f8c4804b3f9dc8ef480244ac8f9:FlaxEngine.RawDataAsset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 0_Heightfield.flax'
[ 00:01:10.540 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 0_Heightfield.flax' imported in 0.03s! ID: 63656f8c4804b3f9dc8ef480244ac8f9, TypeName: FlaxEngine.RawDataAsset, Chunks Count: 1
[ 00:01:10.868 ]: [Info] Saving assets cache to 'E:\My Made Games/Red Army/Cache/AssetsCache.dat', entries: 528
[ 00:01:12.103 ]: [Info] Compiling shader 'K:\Flax Engine/1_5/Content/Editor/Terrain/Circle Brush Material.flax':e02ff2994722670583ec7391f3b2ccbc...
[ 00:01:12.333 ]: [Info] Shader compilation 'Circle Brush Material' succeed in 230 ms (profile: DirectX SM5)
[ 00:01:12.333 ]: [Info] Shader 'FlaxEngine.Material, e02ff2994722670583ec7391f3b2ccbc, K:\Flax Engine/1_5/Content/Editor/Terrain/Circle Brush Material.flax' compiled! Cache size: 8797 bytes
[ 00:01:33.526 ]: [Info] Compiling shader 'K:\Flax Engine/1_5/Content/Editor/Terrain/Highlight Terrain Material.flax':f3defc31403e1041211ce1bc96abbbfa...
[ 00:01:33.657 ]: [Info] Shader compilation 'Highlight Terrain Material' succeed in 131 ms (profile: DirectX SM5)
[ 00:01:33.658 ]: [Info] Shader 'FlaxEngine.Material, f3defc31403e1041211ce1bc96abbbfa, K:\Flax Engine/1_5/Content/Editor/Terrain/Highlight Terrain Material.flax' compiled! Cache size: 6109 bytes
[ 00:01:36.200 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/6cd34dea487208757abddb9c4a138ea2.flax'. Silent Mode: false
[ 00:01:36.205 ]: [Info] Register asset 79f8e8cb471a2b82f781519b1903acc0:FlaxEngine.Texture 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 1_Heightmap.flax'
[ 00:01:36.206 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 1_Heightmap.flax' imported in 0.01s! ID: 79f8e8cb471a2b82f781519b1903acc0, TypeName: FlaxEngine.Texture, Chunks Count: 5
[ 00:01:36.212 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/fd99488045168c9e0b63f0be381f5c85.flax'. Silent Mode: false
[ 00:01:36.225 ]: [Info] Register asset 5ffe678442621fef751859a85dbb2468:FlaxEngine.RawDataAsset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 1_Heightfield.flax'
[ 00:01:36.225 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 0_ 1_Heightfield.flax' imported in 0.01s! ID: 5ffe678442621fef751859a85dbb2468, TypeName: FlaxEngine.RawDataAsset, Chunks Count: 1
[ 00:01:36.625 ]: [Info] Saving assets cache to 'E:\My Made Games/Red Army/Cache/AssetsCache.dat', entries: 530
[ 00:01:39.176 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/247649ce414f3f491d37c8b6ab6fb129.flax'. Silent Mode: false
[ 00:01:39.182 ]: [Info] Register asset 940e450a4cdb0688d50bf8bab8e4d56c:FlaxEngine.Texture 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 0_Heightmap.flax'
[ 00:01:39.182 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 0_Heightmap.flax' imported in 0.01s! ID: 940e450a4cdb0688d50bf8bab8e4d56c, TypeName: FlaxEngine.Texture, Chunks Count: 5
[ 00:01:39.188 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/5f6571a5492105bb51b7aca45078b314.flax'. Silent Mode: false
[ 00:01:39.193 ]: [Info] Register asset 2ba395d242ce923a5825a781069b53bb:FlaxEngine.RawDataAsset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 0_Heightfield.flax'
[ 00:01:39.193 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 0_Heightfield.flax' imported in 0.01s! ID: 2ba395d242ce923a5825a781069b53bb, TypeName: FlaxEngine.RawDataAsset, Chunks Count: 1
[ 00:01:39.195 ]: [Info] Saving assets cache to 'E:\My Made Games/Red Army/Cache/AssetsCache.dat', entries: 532
[ 00:01:39.776 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/7d9091ed429d31a09f47bb95f892d9bd.flax'. Silent Mode: false
[ 00:01:39.782 ]: [Info] Register asset d6cf497b4bfc5db6afc5e49fc2989943:FlaxEngine.Texture 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 1_Heightmap.flax'
[ 00:01:39.782 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 1_Heightmap.flax' imported in 0.01s! ID: d6cf497b4bfc5db6afc5e49fc2989943, TypeName: FlaxEngine.Texture, Chunks Count: 5
[ 00:01:39.788 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/8003db58476d50ec1535ae933795bf74.flax'. Silent Mode: false
[ 00:01:39.794 ]: [Info] Register asset cd87c5044f986516849bd7b6d9ed740d:FlaxEngine.RawDataAsset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 1_Heightfield.flax'
[ 00:01:39.794 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Area A1/Terrain/318f0fcf48e2fe5f6a487c8a5b34ad94_ 1_ 1_Heightfield.flax' imported in 0.01s! ID: cd87c5044f986516849bd7b6d9ed740d, TypeName: FlaxEngine.RawDataAsset, Chunks Count: 1
[ 00:01:40.170 ]: [Info] Saving assets cache to 'E:\My Made Games/Red Army/Cache/AssetsCache.dat', entries: 534
[ 00:01:49.220 ]: [Info] Saving scene Scene to 'E:\My Made Games/Red Army/Content/SceneData/Area A1.scene'
[ 00:01:49.221 ]: [Info] Scene saved! Time 1 ms
[ 00:01:53.887 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.ChangingScenesState
[ 00:01:53.888 ]: [Info] Cleanup graph for scene 'Scene'
[ 00:01:53.923 ]: [Info] Loading scene...
[ 00:01:53.999 ]: [Info] Actor (FlaxEngine.UICanvas; cab3d942438bdf45bce0e38affb6398c) has missing child object (PrefabObjectID: ff48776e40f5006eb366e6a8991dba70, PrefabID: fbf7eba54d1d0a779795b3816dfb9ef9, Path: E:\My Made Games/Red Army/Content/Objects/gameplay UI.prefab)
[ 00:01:54.598 ]: [Info] Created graph for scene 'Scene' in 19 ms
[ 00:01:54.598 ]: [Info] Changing editor state from FlaxEditor.States.ChangingScenesState to FlaxEditor.States.EditingSceneState
[ 00:01:54.598 ]: [Info] Scene loaded in 675 ms
[ 00:01:56.743 ]: [Info] Resizing navmesh Default from 0 to 128 tiles capacity
[ 00:01:57.248 ]: [Warning] Win32::GetLastError() = 0x3
[ 00:01:57.248 ]: [Warning] Win32::GetLastError() = 0x3
[ 00:02:00.407 ]: [Info] Resizing navmesh Character from 0 to 32 tiles capacity
[ 00:02:00.407 ]: [Info] Resizing navmesh Obstacle from 0 to 32 tiles capacity
[ 00:02:01.296 ]: [Info] Saving scene Scene to 'E:\My Made Games/Red Army/Content/SceneData/Level 1.scene'
[ 00:02:01.385 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/bbae712d48ab492118f4af865bac6f6d.flax'. Silent Mode: false
[ 00:02:01.389 ]: [Info] Reloading asset FlaxEngine.RawDataAsset, 82dd6ba44429a7a97d4f7ea6598f7b24, E:\My Made Games/Red Army/Content/SceneData/Level 1/NavMeshDefault.flax
[ 00:02:01.390 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Level 1/NavMeshDefault.flax' imported in 0.0s! ID: 82dd6ba44429a7a97d4f7ea6598f7b24, TypeName: FlaxEngine.RawDataAsset, Chunks Count: 1
[ 00:02:01.426 ]: [Info] Scene saved! Time 130 ms
[ 00:02:04.002 ]: [Info] [PlayMode] Start
[ 00:02:04.085 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.PlayingState
[ 00:02:04.086 ]: [Info] Apply game settings
[ 00:02:04.086 ]: [Warning] Missing Network settings
[ 00:02:04.087 ]: [Info] Collecting scene data
[ 00:02:04.087 ]: [Info] Saving scene Scene to bytes
[ 00:02:04.092 ]: [Info] Scene saved! Time 5 ms
[ 00:02:04.092 ]: [Info] Cleanup graph for scene 'Scene'
[ 00:02:04.094 ]: [Info] Gathered 1 scene(s)!
[ 00:02:04.094 ]: [Info] Creating scenes
[ 00:02:04.095 ]: [Info] Loading scene...
[ 00:02:04.156 ]: [Info] Created graph for scene 'Scene' in 6 ms
[ 00:02:04.156 ]: [Info] Scene loaded in 61 ms
[ 00:02:04.156 ]: [Info] [PlayMode] Enter
[ 00:02:04.189 ]: [Info] Saving assets cache to 'E:\My Made Games/Red Army/Cache/AssetsCache.dat', entries: 534
[ 00:02:10.742 ]: [Error] OpenAL method alDeleteBuffers failed with error 0xA004 (at line 555)
[ 00:02:12.165 ]: [Warning] One or more of provided arguments is null
[ 00:02:21.847 ]: [Info] [PlayMode] Stop
[ 00:02:21.856 ]: [Warning] OpenAL doesn't support bit depth larger than 16. Your audio data will be truncated.
[ 00:02:21.915 ]: [Info] Changing editor state from FlaxEditor.States.PlayingState to FlaxEditor.States.EditingSceneState
[ 00:02:21.915 ]: [Info] Restoring scene data
[ 00:02:21.915 ]: [Info] Cleanup graph for scene 'Scene'
[ 00:02:21.923 ]: [Info] Loading scene...
[ 00:02:21.992 ]: [Info] Created graph for scene 'Scene' in 7 ms
[ 00:02:21.992 ]: [Info] Scene loaded in 68 ms
[ 00:02:21.992 ]: [Info] Restored previous scenes
[ 00:02:21.993 ]: [Info] [PlayMode] Exit
[ 00:02:34.462 ]: [Info] Saving scene Scene to 'E:\My Made Games/Red Army/Content/SceneData/Level 1.scene'
[ 00:02:34.477 ]: [Info] Creating package at 'C:\Users/Uotsab/AppData/Local/Temp/5ff527c7-4191-9613-58d5-0a9909902b21/d27cbcd44b788d0a658a51a258ac8491.flax'. Silent Mode: false
[ 00:02:34.484 ]: [Info] Reloading asset FlaxEngine.RawDataAsset, 82dd6ba44429a7a97d4f7ea6598f7b24, E:\My Made Games/Red Army/Content/SceneData/Level 1/NavMeshDefault.flax
[ 00:02:34.484 ]: [Info] Asset 'E:\My Made Games/Red Army/Content/SceneData/Level 1/NavMeshDefault.flax' imported in 0.01s! ID: 82dd6ba44429a7a97d4f7ea6598f7b24, TypeName: FlaxEngine.RawDataAsset, Chunks Count: 1
[ 00:02:34.511 ]: [Info] Scene saved! Time 48 ms
[ 00:02:35.027 ]: [Info] [PlayMode] Start
[ 00:02:35.075 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.PlayingState
[ 00:02:35.075 ]: [Info] Apply game settings
[ 00:02:35.076 ]: [Warning] Missing Network settings
[ 00:02:35.077 ]: [Info] Collecting scene data
[ 00:02:35.077 ]: [Info] Saving scene Scene to bytes
[ 00:02:35.085 ]: [Info] Scene saved! Time 8 ms
[ 00:02:35.085 ]: [Info] Cleanup graph for scene 'Scene'
[ 00:02:35.087 ]: [Info] Gathered 1 scene(s)!
[ 00:02:35.087 ]: [Info] Creating scenes
[ 00:02:35.088 ]: [Info] Loading scene...
[ 00:02:35.141 ]: [Info] Game.MgLook
[ 00:02:35.160 ]: [Info] Game.MgLook
[ 00:02:35.170 ]: [Info] Created graph for scene 'Scene' in 7 ms
[ 00:02:35.171 ]: [Info] Scene loaded in 83 ms
[ 00:02:35.181 ]: [Info] [PlayMode] Enter
[ 00:02:35.543 ]: [Info] Saving assets cache to 'E:\My Made Games/Red Army/Cache/AssetsCache.dat', entries: 534
[ 00:02:35.855 ]: [Info] Russian AI (Base) 0 (CharacterController)
[ 00:02:35.856 ]: [Info] Game.MgShoot
[ 00:02:35.919 ]: [Info] Russian AI (Base) 0 (CharacterController)
[ 00:02:35.920 ]: [Info] Game.MgShoot
[ 00:02:39.761 ]: [Info] Game.MgLook
[ 00:02:40.397 ]: [Info] Game.MgLook
[ 00:02:40.714 ]: [Info] Russian AI (Base) 0 (CharacterController)
[ 00:02:40.714 ]: [Info] Game.MgShoot
[ 00:02:41.232 ]: [Info] Player (CharacterController)
[ 00:02:41.233 ]: [Info] Game.MgShoot
[ 00:02:41.866 ]: [Error] OpenAL method alDeleteBuffers failed with error 0xA004 (at line 555)
[ 00:02:43.455 ]: [Info] [PlayMode] Stop
[ 00:02:43.535 ]: [Info] Changing editor state from FlaxEditor.States.PlayingState to FlaxEditor.States.EditingSceneState
[ 00:02:43.535 ]: [Info] Restoring scene data
[ 00:02:43.535 ]: [Info] Cleanup graph for scene 'Scene'
[ 00:02:43.538 ]: [Fatal] Assertion failed!
File: F:\FlaxEngine\Source\Engine\Level\Actor.cpp
Line: 847
Expression: IsDuringPlay()
================================================================
[ 00:02:43.539 ]: [Error] Critical error! Reason: Assertion failed!
File: F:\FlaxEngine\Source\Engine\Level\Actor.cpp
Line: 847
Expression: IsDuringPlay()
[ 00:02:43.912 ]: [Error] Stack trace:
[ 00:02:43.912 ]: [Error] at FlaxEditor.exe!Log::Logger::Write() in F:\FlaxEngine\Source\Engine\Core\Log.cpp:line 261
[ 00:02:43.912 ]: [Error] at FlaxEditor.exe!PlatformBase::Assert() in F:\FlaxEngine\Source\Engine\Platform\Base\PlatformBase.cpp:line 446
[ 00:02:43.912 ]: [Error] at FlaxEditor.exe!Actor::EndPlay() in F:\FlaxEngine\Source\Engine\Level\Actor.cpp:line 847
[ 00:02:43.912 ]: [Error] at FlaxEditor.exe!Actor::EndPlay() in F:\FlaxEngine\Source\Engine\Level\Actor.cpp:line 874
[ 00:02:43.912 ]: [Error] at FlaxEditor.exe!LevelImpl::unloadScene() in F:\FlaxEngine\Source\Engine\Level\Level.cpp:line 889
[ 00:02:43.912 ]: [Error] at FlaxEditor.exe!LevelImpl::unloadScenes() in F:\FlaxEngine\Source\Engine\Level\Level.cpp:line 908
[ 00:02:43.912 ]: [Error] at FlaxEditor.exe!Level::UnloadAllScenes() in F:\FlaxEngine\Source\Engine\Level\Level.cpp:line 1433
[ 00:02:43.912 ]: [Error] at 0x1b45ccddcae
[ 00:02:43.912 ]: [Error] Used Physical Memory: 4.04 GB (67%)
[ 00:02:43.912 ]: [Error] Used Virtual Memory: 5.15 GB (0%)
[ 00:02:43.912 ]: [Error] Process Used Physical Memory: 353.89 MB
[ 00:02:43.913 ]: [Error] Process Used Virtual Memory: 773.66 MB
[ 00:02:43.913 ]: [Error] Creating Mini Dump to E:\My Made Games/Red Army/Logs/Crash_2023_04_03_10_19_48/Minidump.dmp
================================================================
I also wanna say there should be another section in Flax forum all about bug reporting like Unity has on their forum. Not something mendatory for me, just a quick feedback.
1 Like
2 Likes
Will this be in Flax 1.6?
1 Like
It is currently in the master branch. You will have to either use master to get the fix or wait until 1.6.
2 Likes