this is perhaps more because that this is inconsistent, or however this is results

the above image is animated gif, or needs to be clicked to run
the other values go to - 180 to + 180, and there was a bug in a simple ’ move to ’ code earlier because the x - rotation sort of begins to count backwards, or then freezes at certain numbers

perhaps the goal is to make the - 90 to + 90 range the default range for the rotation in degrees, or except it doesn’t correctly ’ loop back to - 90 ', and the engine can’t rotate simple objects from code then
