Flax engine capabilities?

That’s okay. I’ll wait a bit. Hopefully it’s implimented by Flax 1.6.
If not, I have a few projects I can work on in the meantime.

I also started looking at CryEngine, which isn’t as taxing as Unreal. I could give that a shot with that particular project.

I’ll still work with Flax though. The experience with this game engine could be fun.
Hopefully I can finish a project before the next game engine to compete comes out. :smiley:

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I am wondering, if I start a project using 1.3, how easy is it to migrate that project to a later version, like 1.4… 1.5… 1.6…?

@Jillinger I’ve never experienced any breaking changes when upgrading between versions, but it’s still a good idea to create a backup before upgrading. The Launcher will do that automatically when you try to open a project with a different editor version.

Okay, thanks. I’ll just go ahead, and start creating then.

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Have fun! I wish you a good experience! :grinning_face_with_smiling_eyes:

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