I downloaded some animation clips from Mixamo. Although they don’t have root bones, they are not in-place animations, and the hips’ position changes when moving forward.

I set the rootmotion to ‘none’ in the import parameters and also set ‘none’ in the output node of the animation graph, but it didn’t help.
In the end, I delete all the X and Z values from the hips’ position parameters in Blender.

In UE, there is an option in the animation clip called ‘Force Root Lock.’ I wonder if there is a way to achieve this in Flax?
