When compiling a build using Vulkan, I did install the latest Vulkan SDK, I always get the following error message on trying to run the compiled game
“Graphics Debugger Attached”
How do I fix this? When the game is compiled using a direct X option instead of vulkan there are no issues.
There are no options in the Flax editor to unattach any graphic debuggers before building the game.
The build options was set to release not development or debug.
