i use Actor.TryGetScript(out rigid);.
but fail.
In this case, an Rigid body is not a script but it is an actor. Because your script is on your rigid body actor, in c# you could simply cast the actor to a rigid body like using something like var rigidbody = Actor as RigidBody
in your script to get the actor as a rigid body.
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If you just want a rigidbody reference like you show in the image, then you can just add
[Serialize, ShowInEditor]
private RigidBody rigid;
in the class definition of the script, before you define the methods.
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THANKS,I will try;