I downloaded both the Editor and platform tools. I can’t (extract contents into Source/Platforms/Linux inside the Editor install location) because there is no Linux folder. All I have is Source/Platforms/DotNet. When I extract to platforms or DotNet it is no help. I try to open the flax editor in Binaries/Editor/Linux/Development but all I get is the message “The file “FlaxEditor” has no known programs associated with it. Use the Open With dialog to pick a program to open it with”.
The platform tools should be extracted inside a folder named Linux
inside Source/Platforms
.
Additionally, you need to mark Binaries/Editor/Linux/Development/FlaxEditor
and Binaries/Tools/FlaxBuild
as executable in order to be able to execute them.
Alternatively, you can use Seed - A Linux/Windows launcher for Flax which is a launcher i have developed for linux users.
I extracted the tools to a folder I named Linux in Source /Platforms and marked the flax editor as an executable. I installed curl and net 8 SDK, I installed Vulcan. When I try to open FlaxEdititor absolutely nothing happens. I tried your launcher but I don’t know what to do with it. I downloaded the code and extracted the files. " To build the Seed launcher run the dotnet build
command." I don’t understand how, I would need step by step instructions on how install your Launcher. I am using Debian(LMDE 6)
To use Seed, all you have to do is download the AppImage over here and
execute it(you might need to mark it as executable) Release Release 0.4.5 · MineBill/Seed · GitHub.
As to why nothing happens when you run FlaxEditor
i’m not sure. Do you truly get no output on the terminal? Try starting it with ./FlaxEditor -std -new -project <path-to-an-empty-folder>
I downloaded your Seed.Applmage file and turned it into an executable but can’t get it to work probably because it isn’t in the right file. What file do I have to put it in? I typed a line in the terminal that finally gave me something other than command not found. I think I am missing some software. I will try and figure it out on my own but any help you could give me as to how to get the software with a link would be appreciated. I typed sudo /home/tom/FlaxEditorLinux/Binaries/Editor/Linux/Development/./FlaxEditor -std -new -project /home/tom/Test (Test is the empty folder I created) into my terminal and got /home/tom/FlaxEditorLinux/Binaries/Editor/Linux/Development/./FlaxEditor: /lib/x86_64-linux-gnu/libstdc++.so.6: version GLIBCXX_3.4.32' not found (required by /home/tom/FlaxEditorLinux/Binaries/Editor/Linux/Development/libFlaxEngine.so) /home/tom/FlaxEditorLinux/Binaries/Editor/Linux/Development/./FlaxEditor: /lib/x86_64-linux-gnu/libm.so.6: version
GLIBC_2.38’ not found (required by /home/tom/FlaxEditorLinux/Binaries/Editor/Linux/Development/libFlaxEngine.so)
/home/tom/FlaxEditorLinux/Binaries/Editor/Linux/Development/./FlaxEditor: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.38’ not found (required by /home/tom/FlaxEditorLinux/Binaries/Editor/Linux/Development/libFlaxEngine.so) I am using LMDE 6
The GLIBC your distro(which is based on Debian) provides is old. Your only two options to get Flax running is to either:
- Use a distro that isn’t based on Debian and updates often.
- Compile Flax from source. You can find build instructions here: GitHub - FlaxEngine/FlaxEngine: Flax Engine – multi-platform 3D game engine
You could also see if LMDE provides some kind of way to update glibc? I have no idea if that is even possible.