It doesn't work on MacOS Tahoe without .NET SDK

Hi! This is probably normal. It doesn’t work without the SDK or with SDK installed with brew. What’s the right way to have it available for Flax?

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P.S. I just symlinked homebrew version to the standard .NET location and it worked!
Something like this:

sudo mkdir -p /usr/local/share/dotnet
sudo ln -sfn $(brew --prefix dotnet)/libexec/* /usr/local/share/dotnet/
sudo ln -sfn $(brew --prefix dotnet)/libexec/dotnet /usr/local/bin/dotnet

Yeah we could do a better job in that case to detect SDK. Fortunately, that’s just for Editor, as during game cooking we package SDK runtime components, so if you build a game for macOS or iOS (or other platforms) it’s self-contained.