A while ago, I released a water template based on vertex texture fetch, and free from the depth buffer sorting problem. You can download it from github and use it in your projects. It has eight different ready-to-use instances. You can also create your own instances. In this way, you will able to create a sea in the style you want. it’s fully customizable.
Here is the link: GitHub - CthulhuBaba/LiteWater: Water Template for Flax Engine
and here is a preview;
This was a project I’ve been working on for a long time andI’m glad it’s completed. I hope it will be useful to someone.
Have fun!