Just looking at Flax for the first time. I see that there is support for 64 bit world coordinates but unless I am mistaken PhysX only supports 32 bit. At what point does Flax transition from 64 to 32 bit?
Hi! Welcome to the Flax forums! ![]()
The Flax Engine documentation actually describes how they tackle that issue:
Thanks, I was hoping for 64-bit physics for my simulation.