Just looking at Flax for the first time. I see that there is support for 64 bit world coordinates but unless I am mistaken PhysX only supports 32 bit. At what point does Flax transition from 64 to 32 bit?
Hi! Welcome to the Flax forums!
The Flax Engine documentation actually describes how they tackle that issue:
Thanks, I was hoping for 64-bit physics for my simulation.