I think there is a bug when I try to add the Platform module to a c++ project.
The compilation always fails because it is impossible to open Dwmapi.dll.
I tested on a new project with both release 1.6 and 1.7 from GitHub.
In addition, I noticed two other things:
- if you turn off native scripting, the compilation completes.
- with release 1.6 trying to add the Sound module doesn’t compile because it doesn’t find the OpenAl dll; in release 1.7 the compilation completes.
Maybe I am doing something wrong?