Question: Arizona Framework in Single Player game

Hi guys, I am currently including Arizona framework to my single player game. It seems to me that the framework only support Multiplayer mode as the sample focus on implementing states and syncing them across clients

So, is it possible to follow the Framework to implement Single Player game? It would be great if you guys can give me some example. Thanks a bunch (I making a FPS game, btw).

Yes, it contains in-built multiplayer support but you can run it for single-player game too or event local coop.

For example via GameInstance.StartGameGameInstance.SpawnLocalPlayer to start game with 1 player locally.

1 Like

Thank you, I will give it a try, hope that there will be some result and I can paste some sample code here for future references!