This is the very first time I’ve tried to make something that looks half-decent in Flax. (I’m a programmer

I’m consistently getting above 60FPS even with thousands of blades. It also has wind and color variation.
I’m consistently getting above 60FPS even with thousands of blades. It also has wind and color variation.
Did you model those grasses yourself?
Yep. It was pretty easy.
Wow, your job is good!
I don’t have idea on implementing grass swiss. (Did you implemented any swiss by the way?)
Thank you! Yes, the grass sways in the wind. I forget the exact tutorial I primarily used, but it was a combination of Unity and Unreal grass shader tutorials. Flax Geek has a tutorial on creating grass swaying.
Are you using Density Scaling? If yes, what is the value?