I’m working on a top down space simulation game that will be highly moddable 
It will be patterned after the old DOS game Rules of Engagement 1 & 2. The game experience is viewing screens on the ship bridge and giving orders to your ship and other ships in your fleet.
I’m going to be using an asset I created for generating levels/scenes from a png image for generating the solar systems. This way players can easily mod in their own star systems to play in.
I’m using the Radial Menu UI Control (https://docs.flaxengine.com/manual/ui/controls/radial-menu.html) as it works perfectly for this game. Selecting any ship will bring up the menu and based on the target ship’s faction alignment different options will be available. I’m also using the wireframe option in materials to visually represent the ship shields.
Players will be able to mod ship component stats, factions/races, star systems, design their own ships from available components and design enemy ships to play against. This game is in the very early stages.


