I expected to be able to create my own actor, inheriting from EmptyActor and do this:
using FlaxEngine;
namespace Game;
public class EmptyTest : EmptyActor
{
public override void OnTransformChanged()
{
}
}
But I can’t as OnTransformChanged can’t find a method to override. I looked at the docs and have obviously misunderstood how to use this. If someone could explain my error it would be much appreciated.