WebGL / WebGPU / HTML5

Hi!

I was wondering if there are any plans on supporting creating a game for the browser?

We’re willing to support the web platforms with Flax but currently don’t have it on a near roadmap. I would not expect this anytime soon (maybe late 2024).

(post deleted by author)

If I want to make this engine to support WebGL, what steps should I take?
I have a basic plan in mind:
For GPU, I would re-implement the Render Hardware Interface (RHI) to support not just Vulkan but also WebGL.
And for CPU, I would compile .NET into WebAssembly.
Is this workable?
If so, I can share this part of the code if you are willing to provide support.