have a few ultra dreams atm, or to create something like these hits
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Lords of the Fallen from 2023, and polish developer that’s called Hexworks
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something like a Tomb Raider video game that’s among my favorite stuff that’s ever been created in 3D, or with a ton of lore, and traversal puzzles, or was thinking if other people had things that could look really cool running in the program
here are the more serious questions that not sure of
– what content do you think Flax Engine is best suited for as it is, or are there certain genres where it’s easier to get started
– are there severe bottle necks anywhere in the program that it makes sense to know of
– in terms of ’ marketing ', and also ’ post proc ', or last to get really good effects into the engine do you think that’s good enough, and for people that want to work in either ’ exploration titles ', or then ’ horror ’ to make award - winning productions
?!??




