I am currently developing character animation by script.
I have created all the necessary state machines, parameters etc in the AnimGraph,
and now is dwelving into C# scripting for the animation.
From the Script reference API, you can do things with “Animation in a specific Slot”
However this “Slot” term is never used anywhere inside Flax Editor, so what is this Slot??
And how are we supposed to use this?
For example in Unity, we can access each “Animation State” in State Machine by script,
is there anything equivalent to this in Flax?