I’m new to the engine, been testing it out. So far so good as far as first impressions go.
Currently playing around with the “Wheeled Vehicle” actor. One thing that’s a bit annoying, when I add colliders to the list of wheels “Element 0”, " Element 1" etc. the assignments do not update correctly.
Assigning a collider to wheel 0 ended up as the collider for wheel 1:
If I try to assign to #0 again (another wheel) it ends up at #2 instead. Assigning #3 ended up at #0!?
Eventually I managed to get all four wheels in place. Looks like something funky is going on with indexing (staring from 1 and not 0).
I assume this is a bug, but since I’m new to the engine I might be missing something.
Let me know