Are you considering Havoc Support?

Hi is there any plan to support Havoc physic please ? It s far better then Physx. More stable and produce less fps drops in high range scenes.


Yes, we have a plan to refactor current physics interface and allow easier physics engine swapping so it would be possible to use Havok instead of PhysX (optional). I added this task to be impl for the next 1.3 update.

Very good news, and this 1.3 update is planned when roughly please ?

We target major updates every 3-4 months (roughly). But once it’s done you can use master branch build (nighly) before actual release.