My modular and feature-rich character movement system, CharacterControllerPro, has just received some new stuff! It’s available for download from its official repository.
First off, a brand-new demo project was built from the ground up. This project showcases how CharacterControllerPro can be used in a wide variety of use cases, such as in 2.5D scenarios.
The other big new feature is a fully-functional foot IK system, with foot rotation, leg placement, and more! It’s also fully procedural. More on how it was built can be seen in this post.