Hello,
a few problems I found in this release.
for info:
I have a relatively old development computer.
(Laptop with 12GB Ram and a 4GB gtx 950m GPU / DX12)
-
Full screen only works with directX 11
DirectX 12 shows a frameless window with the set resolution on the desktop. (so no full screen) -
in directX 11 the “full screen mode” works.
“Full screen borderless” again only shows a frameless window on the desktop. -
in directX 11 “full screen mode”, it runs completely smoothly at a resolution of 1366 x 768.
Now comes the funny thing:
I have a scene with a forest and some objects and lighting effects.
When I walk into the forest (the camera sees a lot of objects) it runs smoothly.
When I go out of the forest (the camera sees few objects) it starts to jerk even though the frame rate remains at 60 fps.
Does anyone else have the problem?
Smooth when i walk in the forest: (many objects)
Lag when i come out of the forest: ( only 1 tree and a cliff )