Graphics update needed

Need to update the ambient occlusion effect, now the engine has a SSAO implementation from Intel, I would like a more advanced one, with direct lighting strength

there should be no darkening on the lighting side

it would also be worth adding an advance fallback from the skybox

It would be nice to integrate the AMD FidelityFX library into the engine :slight_smile:

also doesn’t work rendering percentage in build game


in build game