Help on setting up FSR

Can anyone help me set up FSR in my project, as, by following the docs, I can’t set it up.

It throws “Scripts compilation failed” error and the scene cannot be loaded.

I have tried multiple times, even used the unofficial flax plugin manager by @crawcik , it still doesn’t work.

If possible, please suggest a method that does not require Git. Manual installation instructions are most welcome

Can you post the latest file from <project>/Logs? We could see what’s going on in the log file.

here you go–

================================================================
           Start of the log, 2025-02-19 14:45:41
================================================================
[ 00:00:00.003 ]: [Info] Flax Engine
[ 00:00:00.003 ]: [Info] Platform: Windows x64 (Development)
[ 00:00:00.003 ]: [Info] Version 1.9.6606
[ 00:00:00.003 ]: [Info] Compiled: Jan 10 2025 09:07:47 C++14
[ 00:00:00.004 ]: [Info] Compiled with Visual C++ 19.42.34435.00
[ 00:00:00.004 ]: [Info] Product: Flax Editor, Company: Flax
[ 00:00:00.004 ]: [Info] Current culture: en-US
[ 00:00:00.004 ]: [Info] Command line: -project "D:\Movie/trial"
[ 00:00:00.004 ]: [Info] Base folder: C:\Program Files (x86)/Flax/Flax_master
[ 00:00:00.004 ]: [Info] Binaries folder: C:\Program Files (x86)/Flax/Flax_master/Binaries/Editor/Win64/Development/
[ 00:00:00.004 ]: [Info] Temporary folder: C:\Users/USER/AppData/Local/Temp/6b009f4d-4071-717e-f2a3-a8a6b9646dfd
[ 00:00:00.004 ]: [Info] Project folder: D:\Movie/trial
[ 00:00:00.004 ]: [Info] Project name: trial
[ 00:00:00.004 ]: [Info] CPU package count: 1, Core count: 4, Logical processors: 4
[ 00:00:00.004 ]: [Info] CPU Page size: 4 Kb, cache line size: 64 bytes
[ 00:00:00.004 ]: [Info] L1 cache: 384 Kb, L2 cache: 2 Mb, L3 cache: 4 Mb
[ 00:00:00.004 ]: [Info] Clock speed: 10 MHz
[ 00:00:00.004 ]: [Info] Physical Memory: 5.92 Gb total, 4.18 Gb used (70.6%)
[ 00:00:00.004 ]: [Info] Virtual Memory: 128 Tb total, 4.3 Gb used (0%)
[ 00:00:00.004 ]: [Info] Main thread id: 0x394, Process id: 2120
[ 00:00:00.004 ]: [Info] Desktop size: X:1920 Y:1080
[ 00:00:00.004 ]: [Info] Virtual Desktop size: X:0 Y:0 Width:1920 Height:1080
[ 00:00:00.004 ]: [Info] Screen DPI: 96
[ 00:00:00.004 ]: [Info] Microsoft Windows 11 Pro 64-bit (10.0.22000)
[ 00:00:00.011 ]: [Info] Last project open version: 1.9.6606
[ 00:00:00.011 ]: [Info] Initialize Objects Removal Service...
[ 00:00:00.011 ]: [Info] Initialize Thread Pool...
[ 00:00:00.011 ]: [Info] Spawning 3 Thread Pool workers
[ 00:00:00.011 ]: [Info] Initialize Time...
[ 00:00:00.011 ]: [Info] Initialize ContentStorage...
[ 00:00:00.011 ]: [Info] Initialize JobSystem...
[ 00:00:00.011 ]: [Info] Thread 'Thread Pool 0' ID=0x19e4 started with priority Normal
[ 00:00:00.011 ]: [Info] Thread 'Thread Pool 1' ID=0x27b0 started with priority Normal
[ 00:00:00.011 ]: [Info] Thread 'Job System 2' ID=0x1460 started with priority AboveNormal
[ 00:00:00.011 ]: [Info] Thread 'Job System 1' ID=0x1354 started with priority AboveNormal
[ 00:00:00.011 ]: [Info] Thread 'Job System 3' ID=0x8c4 started with priority AboveNormal
[ 00:00:00.011 ]: [Info] Initialize Font Manager...
[ 00:00:00.011 ]: [Info] Thread 'Job System 0' ID=0x524 started with priority AboveNormal
[ 00:00:00.011 ]: [Info] FreeType initialized, version: 2.13.2
[ 00:00:00.011 ]: [Info] Thread 'Thread Pool 2' ID=0x2818 started with priority Normal
[ 00:00:00.011 ]: [Info] Initialize Content...
[ 00:00:00.011 ]: [Info] Loading Asset Cache D:\Movie/trial/Cache/AssetsCache.dat...
[ 00:00:00.025 ]: [Info] Asset Cache loaded 177 entries in 13ms (1 rejected)
[ 00:00:00.025 ]: [Info] Initialize Content Loading Manager...
[ 00:00:00.025 ]: [Info] Creating 2 content loading threads...
[ 00:00:00.025 ]: [Info] Initialize Localization...
[ 00:00:00.026 ]: [Info] Thread 'Load Thread 0' ID=0x1200 started with priority Normal
[ 00:00:00.026 ]: [Info] Thread 'Load Thread 1' ID=0x2630 started with priority Normal
[ 00:00:00.054 ]: [Info] Initialize AssetsImportingManager...
[ 00:00:00.054 ]: [Info] Initialize AssetsExportingManager...
[ 00:00:00.054 ]: [Info] Initialize Shader Cache Manager...
[ 00:00:00.060 ]: [Info] Initialize Shaders Compilation Service...
[ 00:00:00.061 ]: [Info] Thread 'File System Watchers' ID=0x1738 started with priority BelowNormal
[ 00:00:00.061 ]: [Info] Importing file 'D:\Movie/trial/Plugins/FidelityFX-FSR/Source/Shaders/FSR.shader' to 'D:\Movie/trial/Plugins/FidelityFX-FSR/Content/Shaders/FSR.flax'...
[ 00:00:00.069 ]: [Info] Asset already exists. Using old ID: 0a5d1c1c48cdb7e3167993b32032c4fc
[ 00:00:00.084 ]: [Info] Creating package at 'C:\Users/USER/AppData/Local/Temp/6b009f4d-4071-717e-f2a3-a8a6b9646dfd/08e01d704c6901ad5cdcf691bec5c3d4.flax'. Silent Mode: false
[ 00:00:00.102 ]: [Info] Register asset 0a5d1c1c48cdb7e3167993b32032c4fc:FlaxEngine.Shader 'D:\Movie/trial/Plugins/FidelityFX-FSR/Content/Shaders/FSR.flax'
[ 00:00:00.102 ]: [Info] Asset 'D:\Movie/trial/Plugins/FidelityFX-FSR/Content/Shaders/FSR.flax' imported in 0.04s! ID: 0a5d1c1c48cdb7e3167993b32032c4fc, TypeName: FlaxEngine.Shader, Chunks Count: 1
[ 00:00:00.102 ]: [Info] Initialize Debug Draw...
[ 00:00:00.102 ]: [Info] Initialize GameSettings...
[ 00:00:00.143 ]: [Info] Initialize Input...
[ 00:00:00.143 ]: [Info] Initialize Audio...
[ 00:00:00.143 ]: [Info] Audio system initialization... (backend: OpenAL)
[ 00:00:00.151 ]: [Info] Rebuilding audio contexts
[ 00:00:00.151 ]: [Info] Enabling OpenAL HRTF
[ 00:00:00.197 ]: [Info] OpenAL Soft (1.1 ALSOFT 1.23.1)
[ 00:00:00.197 ]: [Info] [active] Speakers (Realtek(R) Audio)
[ 00:00:00.197 ]: [Info] Realtek Digital Output (Realtek(R) Audio)
[ 00:00:00.197 ]: [Info] Initialize Video...
[ 00:00:00.197 ]: [Info] Initialize Graphics...
================================================================
[ 00:00:00.197 ]: [Info] Creating Graphics Device...
[ 00:00:00.241 ]: [Info] Adapter 0: 'AMD Radeon(TM) Vega 8 Graphics', DirectX 11
[ 00:00:00.241 ]: [Info] 	Dedicated Video Memory: 1.98 Gb, Dedicated System Memory: 0 b, Shared System Memory: 2.96 Gb, Output(s): 1
[ 00:00:00.243 ]: [Info] Adapter 1: 'Microsoft Basic Render Driver', DirectX 11
[ 00:00:00.243 ]: [Info] 	Dedicated Video Memory: 0 b, Dedicated System Memory: 0 b, Shared System Memory: 2.96 Gb, Output(s): 0
[ 00:00:00.270 ]: [Info] Video output '\\.\DISPLAY1' 1920x1080 75 Hz
[ 00:00:00.293 ]: [Info] Total graphics memory: 1.98 Gb
[ 00:00:00.293 ]: [Info] Graphics Device created! Adapter: 'AMD Radeon(TM) Vega 8 Graphics', Renderer: DirectX 11, Shader Profile: DirectX SM5, Feature Level: SM5
================================================================
[ 00:00:00.312 ]: [Info] Initialize Windows Manager...
[ 00:00:00.312 ]: [Info] Initialize Scripting...
[ 00:00:00.313 ]: [Info] Found hostfxr in C:\Program Files\dotnet\host\fxr\8.0.4\hostfxr.dll
[ 00:00:00.798 ]: [Info] .NET runtime version: .NET 8.0.4
[ 00:00:00.802 ]: [Info] Assembly System.Private.CoreLib loaded in 3ms
[ 00:00:00.856 ]: [Info] Caching classes for assembly System.Private.CoreLib took 53ms
[ 00:00:00.859 ]: [Info] Assembly FlaxEngine.CSharp loaded in 2ms
[ 00:00:01.111 ]: [Info] Caching classes for assembly FlaxEngine.CSharp took 251ms
[ 00:00:01.142 ]: [Info] Using FlaxAPI in Development
[ 00:00:01.149 ]: [Info] Main render task created
[ 00:00:01.149 ]: [Info] Scripting Engine initializated! (time: 836ms)
[ 00:00:01.149 ]: [Info] Initialize Animations...
[ 00:00:01.149 ]: [Info] Initialize Game Cooker...
[ 00:00:01.149 ]: [Info] Initialize Viewport Icons Renderer...
[ 00:00:01.151 ]: [Info] Initialize Prefab Manager...
[ 00:00:01.151 ]: [Info] Initialize Scripts Builder...
[ 00:00:01.152 ]: [Info] Initialize Behaviors...
[ 00:00:01.152 ]: [Info] Initialize Physics...
[ 00:00:01.152 ]: [Info] Setup NVIDIA PhysX 5.1.3
[ 00:00:01.152 ]: [Info] Initialize Profiling Tools...
[ 00:00:01.153 ]: [Info] Initialize Code Editing Manager...
[ 00:00:01.156 ]: [Info] Initialize Custom Editors Util...
[ 00:00:01.227 ]: [Info] Assembly 'FlaxEngine.CSharp' scanned for custom editors in 70 ms
[ 00:00:01.227 ]: [Info] Initialize Editor Analytics...
[ 00:00:01.227 ]: [Info] Editor analytics service is enabled. Curl version: 7.88.1
[ 00:00:01.227 ]: [Info] Initialize Render2D...
[ 00:00:01.228 ]: [Info] Initialize Renderer...
[ 00:00:01.233 ]: [Info] Initialize Terrain Manager...
[ 00:00:01.233 ]: [Info] Initialize Atmosphere Pre Compute...
[ 00:00:01.233 ]: [Info] Initialize Navigation...
[ 00:00:01.233 ]: [Info] Initialize Particle Manager...
[ 00:00:01.233 ]: [Info] Initialize ShadowsOfMordor Builder...
[ 00:00:01.233 ]: [Info] Initialize CSG Builder...
[ 00:00:01.233 ]: [Info] Initialize Streaming...
[ 00:00:01.233 ]: [Info] Initialize Plugin Manager...
[ 00:00:01.233 ]: [Info] Initialize Scene Manager...
[ 00:00:01.233 ]: [Info] Initialize Probes Renderer...
[ 00:00:01.233 ]: [Info] Initialize Screen...
[ 00:00:01.233 ]: [Info] Initialize Online...
[ 00:00:01.233 ]: [Info] Initialize Network Manager...
[ 00:00:01.233 ]: [Info] Initialize Network Replication...
[ 00:00:01.233 ]: [Info] Engine services are ready!
[ 00:00:01.233 ]: [Info] Showing splash screen
[ 00:00:01.252 ]: [Info] Setting up C# Editor...
[ 00:00:01.339 ]: [Info] Loaded project Flax, version 1.9.6606
[ 00:00:01.344 ]: [Info] Loaded project PrototypeTools, version 0.1
[ 00:00:01.344 ]: [Info] Loaded project FidelityFX-FSR, version 1.0.2
[ 00:00:01.344 ]: [Info] Loaded project trial, version 1.0
[ 00:00:01.361 ]: [Info] Register Editor module FlaxEditor.Options.OptionsModule
[ 00:00:01.362 ]: [Info] Register Editor module FlaxEditor.Modules.ProjectCacheModule
[ 00:00:01.362 ]: [Info] Register Editor module FlaxEditor.Modules.SceneModule
[ 00:00:01.363 ]: [Info] Register Editor module FlaxEditor.Modules.WindowsModule
[ 00:00:01.368 ]: [Info] Register Editor module FlaxEditor.Modules.UIModule
[ 00:00:01.369 ]: [Info] Register Editor module FlaxEditor.Content.Thumbnails.ThumbnailsModule
[ 00:00:01.369 ]: [Info] Register Editor module FlaxEditor.Modules.SimulationModule
[ 00:00:01.369 ]: [Info] Register Editor module FlaxEditor.Modules.PrefabsModule
[ 00:00:01.370 ]: [Info] Register Editor module FlaxEditor.Modules.SceneEditingModule
[ 00:00:01.370 ]: [Info] Register Editor module FlaxEditor.Modules.ContentEditingModule
[ 00:00:01.370 ]: [Info] Register Editor module FlaxEditor.Modules.ContentDatabaseModule
[ 00:00:01.370 ]: [Info] Register Editor module FlaxEditor.Modules.ContentImportingModule
[ 00:00:01.371 ]: [Info] Register Editor module FlaxEditor.Modules.SourceCodeEditing.CodeEditingModule
[ 00:00:01.373 ]: [Info] Register Editor module FlaxEditor.Modules.SourceCodeEditing.CodeDocsModule
[ 00:00:01.375 ]: [Info] Register Editor module FlaxEditor.Modules.ProgressReportingModule
[ 00:00:01.375 ]: [Info] Register Editor module FlaxEditor.Modules.ContentFindingModule
[ 00:00:01.384 ]: [Info] Changing editor state from  to FlaxEditor.States.LoadingState
[ 00:00:01.388 ]: [Info] Editor init
[ 00:00:01.388 ]: [Info] Options file path: C:\Users\USER\AppData\Roaming\Flax\EditorOptions.json
[ 00:00:01.389 ]: [Info] Loading editor options
[ 00:00:01.389 ]: [Warning] Missing editor settings
[ 00:00:01.504 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, cec791554bc4d6455a228caab334ae0c, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisX.flax
[ 00:00:01.504 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, 5b12f24e43098feae031ff883b340af3, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisY.flax
[ 00:00:01.504 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, e448085a4958f904fe3a6db6cd353d42, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisZ.flax
[ 00:00:01.504 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, db1ed7334657f4a310caa4b366e74b6b, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisLocked.flax
[ 00:00:01.505 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, cec791554bc4d6455a228caab334ae0c, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisX.flax
[ 00:00:01.505 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, 5b12f24e43098feae031ff883b340af3, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisY.flax
[ 00:00:01.505 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, e448085a4958f904fe3a6db6cd353d42, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisZ.flax
[ 00:00:01.505 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, db1ed7334657f4a310caa4b366e74b6b, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisLocked.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, cec791554bc4d6455a228caab334ae0c, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisX.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, 5b12f24e43098feae031ff883b340af3, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisY.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, e448085a4958f904fe3a6db6cd353d42, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisZ.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Brightness' in material FlaxEngine.MaterialInstance, db1ed7334657f4a310caa4b366e74b6b, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisLocked.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, cec791554bc4d6455a228caab334ae0c, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisX.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, 5b12f24e43098feae031ff883b340af3, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisY.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, e448085a4958f904fe3a6db6cd353d42, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisZ.flax
[ 00:00:01.513 ]: [Warning] Missing material parameter 'Opacity' in material FlaxEngine.MaterialInstance, db1ed7334657f4a310caa4b366e74b6b, C:\Program Files (x86)/Flax/Flax_master/Content/Editor/Gizmo/MaterialAxisLocked.flax
[ 00:00:01.995 ]: [Info] Register asset 3e6ed01f4dddcba37ebd5f8a8b8b989b:FlaxEngine.Texture 'D:\Movie/trial/Plugins/FidelityFX-FSR/Content/FidelityFXFSR.Icon.flax'
[ 00:00:01.996 ]: [Info] Project database created in 31 ms. Items count: 270
[ 00:00:01.997 ]: [Info] Previews cache count: 1 (capacity for 225 icons)
[ 00:00:02.000 ]: [Info] Add code editor System Default
[ 00:00:02.000 ]: [Info] Add code editor Visual Studio Code
[ 00:00:02.000 ]: [Info] Add code editor Default
[ 00:00:02.001 ]: [Info] Select code editor Default
[ 00:00:02.005 ]: [Info] Start searching asset with ID: 665072a944f2b6d2fb07f9903b56f6b5 in 'D:\Movie/trial/Content'. 25 potential files to check...
[ 00:00:02.008 ]: [Info] Start searching asset with ID: 665072a944f2b6d2fb07f9903b56f6b5 in 'C:\Program Files (x86)/Flax/Flax_master/Content'. 183 potential files to check...
================================================================
[ 00:00:02.015 ]: [Info] Start searching asset with ID: 665072a944f2b6d2fb07f9903b56f6b5 in 'D:\Movie/trial/Plugins/FlaxPrototypeTools/Content'. 1 potential files to check...
[ 00:00:02.016 ]: [Info] Start searching asset with ID: 665072a944f2b6d2fb07f9903b56f6b5 in 'D:\Movie/trial/Plugins/FidelityFX-FSR/Content'. 2 potential files to check...
[ 00:00:02.025 ]: [Info] Starting scripts compilation...
[ 00:00:02.025 ]: [Info] Command: C:\Program Files (x86)/Flax/Flax_master/Binaries/Tools/Flax.Build.exe -log -logfile= -build -mutex -buildtargets=GameEditorTarget -skiptargets=FlaxEditor -platform=Windows -arch=x64 -configuration=Development
[ 00:00:02.119 ]: [Info] Flax.Build 1.0.0
[ 00:00:02.206 ]: [Info] Building targets...
[ 00:00:02.229 ]: [Info] Missing Android SDK. Cannot build for Android platform.
[ 00:00:02.241 ]: [Info] Missing Windows SDK. Cannot build for Windows platform.
[ 00:00:02.243 ]: [Info] Exception: Platform Windows has no required SDK installed and cannot be used.
Stack trace: 
[ 00:00:02.252 ]: [Info]    at Flax.Build.Platform.GetToolchain(TargetArchitecture targetArchitecture) in D:\a\FlaxEngine\FlaxEngine\Source\Tools\Flax.Build\Build\Platform.cs:line 276
   at Flax.Build.Builder.BuildTargets() in D:\a\FlaxEngine\FlaxEngine\Source\Tools\Flax.Build\Build\Builder.cs:line 362
   at Flax.Build.Program.Main() in D:\a\FlaxEngine\FlaxEngine\Source\Tools\Flax.Build\Program.cs:line 152 
[ 00:00:02.253 ]: [Info] Total time: 00:00:00.1501251
[ 00:00:02.261 ]: [Error] Failed to run build tool, result: 1
[ 00:00:02.282 ]: [Info] Editor end init
[ 00:00:02.283 ]: [Info] Changing editor state from FlaxEditor.States.LoadingState to FlaxEditor.States.EditingSceneState
[ 00:00:02.294 ]: [Info] Searching for valid Control
[ 00:00:02.299 ]: [Info] Found 24 types (in 4 ms)
[ 00:00:02.300 ]: [Info] Searching for valid Actor
[ 00:00:02.302 ]: [Info] Found 52 types (in 1 ms)
[ 00:00:02.528 ]: [Info] Loading editor windows layout from 'D:\Movie/trial/Cache/WindowsLayout.xml'
[ 00:00:02.581 ]: [Info] Cloning asset 'D:\Movie/trial/Content/Cutscenes/test-2.flax' to 'C:\Users/USER/AppData/Local/Temp/6b009f4d-4071-717e-f2a3-a8a6b9646dfd/d1fca26ae98c4a1eb39898f1bd1b4d46.flax'(d1fca26a4a1ee98cf19898b3464d1bbd).
[ 00:00:02.583 ]: [Info] Changing asset '4e14cc794b7fc46c0e8abda87f54ea47' id to 'd1fca26a4a1ee98cf19898b3464d1bbd' (storage: 'C:\Users/USER/AppData/Local/Temp/6b009f4d-4071-717e-f2a3-a8a6b9646dfd/b5e5d07c-440d-cd5a-f2b8-9e9049860d7e')
[ 00:00:02.583 ]: [Info] Creating package at 'C:\Users/USER/AppData/Local/Temp/6b009f4d-4071-717e-f2a3-a8a6b9646dfd/b5e5d07c-440d-cd5a-f2b8-9e9049860d7e'. Silent Mode: false
[ 00:00:02.583 ]: [Info] File 'C:\Users/USER/AppData/Local/Temp/6b009f4d-4071-717e-f2a3-a8a6b9646dfd/b5e5d07c-440d-cd5a-f2b8-9e9049860d7e' is in use. Trying to release handle to it.
[ 00:00:02.601 ]: [Info] Register asset d1fca26a4a1ee98cf19898b3464d1bbd:FlaxEngine.SceneAnimation 'C:\Users/USER/AppData/Local/Temp/6b009f4d-4071-717e-f2a3-a8a6b9646dfd/d1fca26ae98c4a1eb39898f1bd1b4d46.flax'
[ 00:00:02.604 ]: [Info] Closing splash screen
[ 00:00:02.604 ]: [Info] Loading last opened scene: Scene
[ 00:00:02.608 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.ChangingScenesState
[ 00:00:02.612 ]: [Info] Loading scene...
[ 00:00:02.612 ]: [Error] Cannot load scene without game modules loaded.
[ 00:00:05.885 ]: [Error] Failed to deserialize scene 74a68a984824b4510d12589f199ad68f
[ 00:00:05.889 ]: [Info] Changing editor state from FlaxEditor.States.ChangingScenesState to FlaxEditor.States.EditingSceneState
[ 00:00:06.059 ]: [Info] Saving assets cache to 'D:\Movie/trial/Cache/AssetsCache.dat', entries: 180
[ 00:00:22.496 ]: [Info] Searching for valid types
[ 00:00:22.505 ]: [Info] Found 4603 types (in 8 ms)
[ 00:00:40.063 ]: [Info] Command: D:\Movie/trial/Plugins/FidelityFX-FSR
Missing Windows SDK. Cannot build for Windows platform.

It looks like you don’t have Windows SDK installed but your project uses native code (so we need tools to compile it). FSR doesn’t need native code so it’s probably your project. Open Game.Build.cs and ensure to have the following line in the Setup method:

BuildNativeCode = false;

See the FSR as an example: FidelityFX-FSR/Source/FidelityFXFSR/FidelityFXFSR.Build.cs at master · FlaxEngine/FidelityFX-FSR · GitHub

Checked, it has

BuildNativeCode = false

Also, it is only the fsr plugin that causes problems. All other plugins work fine.

Does FSR need C++?

That’s odd. FSR plugin is C#-only and works fine without platform SDK. If you want you could zip and share that project so I could debug it.

FSR gives problems in any and every project I try.
I will upload a zip for you to see soon.

BTW is the FSR planned to be upgraded to 3.1 ?