How to strip the engine of everything

I want to start up with a blank project, i mean actually blank, by disabling or removing (only if i would have to) a lot of the more expensive features such as screen space reflections the global illumination the g buffer the shadows some post processing passes basically all the passes.
I just want to get the most performant rendering possible. Ive played 2004 opengl demos that run over 4000 fps on my computer that contain extremely high detailed clipmap geometry or texture bombing and other stuff, meanwhile flax runs a little above 1000 fps on my computer, which is still more than unity, even when flax is running most of its features.
The reason why i want to use flax, is becuase it is more lightweight then unity, as of now, i lovve flax, so thank you developre

Uee Graphics Settings to disable various visuals via Post Processs Settings: globally Graphics Settings | Flax Documentation

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Think you might have to create your own build if you want to completely strip parts out. Other than that just do as we all do and disable what can be disabled in the graphics settings.

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