Hi everybody.
I’ve carefully read the online manual and other sources, but I can’t wrap my head around the creation of usable SDF fo DDGI in Flax engine with my home PC.
According to this blog post:
the line that says "Software Ray Tracing solution that runs on all modern GPUs ".
Maybe that’s the problem. I’ve got a fairly old Geforce GTX 650 Ti that means just 2GB VRAM (and of course no Rtx).
Is this card out of the game?
Is there a minimum requirement specs for DDGI in Flax?
And what about lighmapping? Is it done on Gpu? Any limitations?