Perlin / Voronoi Noise Material Nodes


So I am trying to make a flame shader in Flax, but I can’t seem to find any noise nodes. Are these implemented as material nodes?

There is no noise utility in materials yet. We have Noise util for particles and some in code. I added this suggestion to the roadmap.

1 Like

Thank you! I think it’s an important thing to have when dealing with procedural materials.