Hello, I’m having a strange problem. I wanted to add shore to the water. I made a separate model for this and assigned it a transparent surface material. For some reason it doesn’t appear when he’s above the water. It only appears in the refraction camera. If the water is opaque, there is no problem. But if it is transparent I have this problem. I made a video to explain the problem better.
I have depth, refraction and reflection cameras for the water effect. I think it has something to do with them, but I don’t understand why. What do you guys think could be the reason?