Scripting Help

So I’m totally new to this game engine. Although I’m a bit familiar with C# due to the fact I’ve been using Unity for a little while. While some things in the language are the same. A lot of stuff seems totally different. I’ve read the documentation, but it’s quite unorganised. I have a block in the game, and I want it to move when I press for example D. For the key recognition I use:

if (Input.GetKey(KeyboardKeys.D))
            _velocity += Vector3.Right;

Then how do i make the movement part happen? Transform.Translation doesn’t work at all.

You will want to use the Actor variable available in your script. So use Actor.AddMovement or just change the position setting Actor.Position. this is assuming you are not using a rigid body and looking for physics movement.