So I’m totally new to this game engine. Although I’m a bit familiar with C# due to the fact I’ve been using Unity for a little while. While some things in the language are the same. A lot of stuff seems totally different. I’ve read the documentation, but it’s quite unorganised. I have a block in the game, and I want it to move when I press for example D. For the key recognition I use:
if (Input.GetKey(KeyboardKeys.D))
{
_velocity += Vector3.Right;
}
Then how do i make the movement part happen? Transform.Translation doesn’t work at all.