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About the C# category
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0
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737
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December 12, 2020
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How to load built-in assets?
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1
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57
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June 14, 2026
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First Person Controller
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5
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2359
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February 8, 2026
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Is there a way to load image files during runtime?
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2
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270
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December 9, 2025
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Time.GameTime lagged inside FixedUpdate
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7
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862
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August 22, 2025
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How to properly use Content.Load in a Cooked/Built Game?
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6
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716
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April 22, 2025
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Some question
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0
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384
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March 31, 2025
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How to do crouching?
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1
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541
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October 21, 2024
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Rotation of sphere precisely aligned to mouse position
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15
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1199
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August 9, 2024
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Property serialized invisible in documents
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0
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450
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May 28, 2024
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How to script modular characters in Flax Game Engine! VERY EASY
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1
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1436
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May 6, 2024
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How to get associated actor from GUI event?
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7
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871
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May 1, 2024
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Jittering while camera is moving
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5
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928
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April 27, 2024
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Saving a rendered image?
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2
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620
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April 25, 2024
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How To Get Actor To Move In Forward Facing Direction
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0
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573
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April 14, 2024
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(Solved)Coming from Unity How do I access components of Actors?
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1
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527
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April 14, 2024
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'One-time loaded assembly' problem in editor, static variable value resides
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2
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674
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February 17, 2024
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How to rotate bone of AnimatedModel while playing looped animation?
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1
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727
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February 7, 2024
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Raycast Issue
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3
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638
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February 1, 2024
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Scripting Help
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1
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803
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January 27, 2024
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Play animation from code?
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2
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771
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November 14, 2023
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Adding an actor to an existing array
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2
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625
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October 21, 2023
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How to use OnTriggerStay?
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2
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601
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October 20, 2023
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How to dynamically create a skinedmodel via c#?
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4
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831
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October 9, 2023
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How to make timer?
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2
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1636
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September 16, 2023
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Massive Force parameter needed
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2
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620
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September 16, 2023
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How to remove a tag from an actor in flax engine via C#?
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1
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654
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September 1, 2023
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Can I use the Job System/Task Graph to procedureally generate a texture with good perfomance?
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2
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915
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April 26, 2023
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Create Multiple Windows
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1
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847
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October 24, 2022
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How to draw a mesh without in playmode
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3
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1013
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October 19, 2022
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