Sky color is different from what I set?

Newbie here. I’m trying to set the sky color to a dark blue but it appears light washed blue in the editor? What’s doing this?

Your cull mode needs to be 2-sided. Also, double-check you set the sky material in the skybox.

It’s still the same even when 2-sided. Only happens to dark colors.

Ah, then the directional light and sky light are probably affecting it. Speaking from personal experience, this is slightly confusing at first. Changing the sky material to unlit worked for me.

I tried it in godot and the same issue was solved by telling the shader to use linear color space (or something like that, I don’t know what the correct terminology is).