Why do particle ribbons have visual artifacts?

I have a particle emitter that emits a straight line of particles with the ribbon renderer. However, after the particles have started reaching the end of their lifecycle, visual artifacts show up.

Before first particle death:

After first particle death:

Thanks for spotting and reporting this! I’ll fix it for 1.5 update.

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Thanks very much! I thought it was something I was doing wrong. :crazy_face: Looking forward to version 1.5!

Fixed on master: Fix ribbon particles triangle indices ordering to prevent artifacts · FlaxEngine/FlaxEngine@aa8d6f7 · GitHub

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