Issues with terrain LOD distribution
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3
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283
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December 16, 2023
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Realistic human shaders
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2
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227
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December 4, 2023
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'DefaultTerrainMaterial' purpose?
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2
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184
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December 1, 2023
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Fullscreen mode in 1.7
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3
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378
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November 9, 2023
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Flax Crashes after a while in the middle of the lightmap bake
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3
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362
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November 8, 2023
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Motion Blur Issue with Close, Fixed Objects
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1
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208
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November 8, 2023
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Fluid Simulation with Volumetric Visualization
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5
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326
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November 6, 2023
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Change Resolution in Script
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2
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189
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October 31, 2023
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Strange behavior in fullscreen mode
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0
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179
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October 28, 2023
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Vertex Position.xyz in the visual shader
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1
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202
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October 16, 2023
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Manually Rendering Meshes and Models
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6
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463
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October 13, 2023
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How can I improve this shadow cascade transition?
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2
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200
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October 13, 2023
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Save Baked ReflectionProbe's CubeTexture to .flax asset file
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2
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151
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October 6, 2023
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Hint for assignment for 'main camera'
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3
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183
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October 5, 2023
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Imported Custom CubeTexture does not have pre-processed Irradiance Convolution
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1
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168
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October 5, 2023
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Volume Rendering
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10
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604
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October 5, 2023
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DDGI overshadow or overlit problem
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4
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239
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October 5, 2023
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How to import Cube Textures from external texture file
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5
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375
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October 5, 2023
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Graphics Settings missing some elements mentioned in Documentation
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2
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181
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October 4, 2023
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Strange graphic glitch every 10 seconds
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3
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220
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September 29, 2023
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Perhaps a shader bug for skybox materials
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1
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189
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September 27, 2023
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How do I create infinite surface
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5
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398
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September 21, 2023
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Realtime Global Illumination implementation progress
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19
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1414
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September 21, 2023
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How do I alter default graphic settings to remove artifacts
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4
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252
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September 19, 2023
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What is causing model to be lit up when sun goes down?
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5
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215
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September 19, 2023
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[Solved] Coordinates from specific uv channel in material editor
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1
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193
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August 1, 2023
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Flip Y wrong behaviour
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5
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649
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July 15, 2023
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Why can't i access vertex output?
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3
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316
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May 17, 2023
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Planar reflection clipping problem
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8
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362
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May 5, 2023
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How to enable anisotropic filtering of floor textures?
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2
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343
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March 29, 2023
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