Issues with terrain LOD distribution
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3
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297
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December 16, 2023
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Realistic human shaders
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2
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237
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December 4, 2023
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'DefaultTerrainMaterial' purpose?
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2
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193
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December 1, 2023
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Fullscreen mode in 1.7
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3
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400
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November 9, 2023
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Flax Crashes after a while in the middle of the lightmap bake
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3
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372
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November 8, 2023
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Motion Blur Issue with Close, Fixed Objects
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1
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220
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November 8, 2023
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Fluid Simulation with Volumetric Visualization
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5
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339
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November 6, 2023
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Change Resolution in Script
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2
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203
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October 31, 2023
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Strange behavior in fullscreen mode
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0
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186
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October 28, 2023
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Vertex Position.xyz in the visual shader
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1
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214
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October 16, 2023
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Manually Rendering Meshes and Models
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6
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482
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October 13, 2023
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How can I improve this shadow cascade transition?
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2
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206
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October 13, 2023
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Save Baked ReflectionProbe's CubeTexture to .flax asset file
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2
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156
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October 6, 2023
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Hint for assignment for 'main camera'
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3
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192
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October 5, 2023
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Imported Custom CubeTexture does not have pre-processed Irradiance Convolution
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1
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172
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October 5, 2023
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Volume Rendering
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10
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616
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October 5, 2023
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DDGI overshadow or overlit problem
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4
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249
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October 5, 2023
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How to import Cube Textures from external texture file
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5
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400
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October 5, 2023
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Graphics Settings missing some elements mentioned in Documentation
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2
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188
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October 4, 2023
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Strange graphic glitch every 10 seconds
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3
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225
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September 29, 2023
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Perhaps a shader bug for skybox materials
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1
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198
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September 27, 2023
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How do I create infinite surface
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5
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426
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September 21, 2023
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Realtime Global Illumination implementation progress
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19
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1456
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September 21, 2023
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How do I alter default graphic settings to remove artifacts
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4
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266
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September 19, 2023
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What is causing model to be lit up when sun goes down?
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5
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226
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September 19, 2023
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[Solved] Coordinates from specific uv channel in material editor
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1
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199
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August 1, 2023
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Flip Y wrong behaviour
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5
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678
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July 15, 2023
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Why can't i access vertex output?
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3
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324
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May 17, 2023
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Planar reflection clipping problem
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8
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374
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May 5, 2023
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How to enable anisotropic filtering of floor textures?
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2
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358
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March 29, 2023
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