Is Flax easy to make cel-shading/toon-shading?
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1
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291
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April 28, 2024
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New Shadow Map Atlas
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0
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241
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April 12, 2024
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About Volumetric fog particle manual
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3
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340
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April 1, 2024
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About Render2D and Sprites
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1
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375
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March 22, 2024
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How about supporting SDF-based Text rendering / Decals in world space(TextRender etc)?
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1
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441
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March 22, 2024
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Volumetric Clouds
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8
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747
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March 22, 2024
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Sprite Projection
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6
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389
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March 19, 2024
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'Light particle' example in sample project
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0
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187
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March 17, 2024
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Double sided material, how to?
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2
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282
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March 13, 2024
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Bug with Custom LUT Textures and neutral tone mapping
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3
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277
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February 10, 2024
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All materials go black on intel graphics laptop
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1
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244
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February 9, 2024
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'Actorless rendering' with GPU Instancing
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3
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647
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January 16, 2024
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Efficiently creating waves
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4
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435
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December 16, 2023
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Issues with terrain LOD distribution
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3
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515
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December 16, 2023
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Realistic human shaders
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2
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340
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December 4, 2023
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'DefaultTerrainMaterial' purpose?
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2
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310
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December 1, 2023
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Fullscreen mode in 1.7
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3
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639
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November 9, 2023
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Flax Crashes after a while in the middle of the lightmap bake
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3
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483
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November 8, 2023
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Motion Blur Issue with Close, Fixed Objects
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1
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370
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November 8, 2023
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Fluid Simulation with Volumetric Visualization
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5
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513
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November 6, 2023
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Strange behavior in fullscreen mode
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0
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266
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October 28, 2023
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Vertex Position.xyz in the visual shader
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1
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372
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October 16, 2023
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Manually Rendering Meshes and Models
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6
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735
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October 13, 2023
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How can I improve this shadow cascade transition?
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2
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304
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October 13, 2023
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Save Baked ReflectionProbe's CubeTexture to .flax asset file
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2
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250
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October 6, 2023
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Hint for assignment for 'main camera'
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3
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313
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October 5, 2023
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Imported Custom CubeTexture does not have pre-processed Irradiance Convolution
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1
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265
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October 5, 2023
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DDGI overshadow or overlit problem
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4
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355
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October 5, 2023
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Graphics Settings missing some elements mentioned in Documentation
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2
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261
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October 4, 2023
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Strange graphic glitch every 10 seconds
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3
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316
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September 29, 2023
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